Computer Game Design II
Jesse Cecil, Instructor
Welcome to the class introduction page for Computer Game Design II,
CSCI 37B. This page refers to the hybrid class being
held in the Spring 2008 semester. To register for this hybrid course, please visit the college's registration site at College of the Siskiyous Admissions and Records Office. Please read the following
information and contact the instructor via email Jesse Cecil (cecil@siskiyous.edu) if you have any
questions. Make sure you use a descriptive subject line for your
email so it doesn't get accidentally deleted as spam.
Class begins on Tuesday, January 15, 2008 and ends on May 20, 2008. See the section below on Dates for important information about adding and dropping this class.
Learning Goals
Student Learning Outcomes
- Use Game Maker software to develop a 3D level game
- Be able to create and develop a multiplayer game
- Describe the uses of the Game Maker Language (GML) code to create effects in the Game Maker software
- Create a 3D First Person Shooter game using GML
View the complete syllabus
Course Information
-
Office Hours:
My office hours for the Spring 2008 semester are on Monday and Wednesday from 12:00-12:30pm and
2:00-3:00pm. Additionally, Tuesday and Thursday from 12:00-1:00pm. My office is located in the Distance Learning Center, Room 10. You can call me or leave a voice mail message at 938-5316 or Email me at cecil@siskiyous.edu. In any case I will get back to you as soon as I can.
- Dates:
Feb 11 - Last day to drop without posting "W" on record.
April 25 - Last day to drop without a grade.
- Time Expectations: Expect to spend approximately three to five hours per week over the semester. You will be required to participate each week.
- Textbook: The Game Maker's Apprentice, by Habgood and Overmars, published by Apress, 2006, ISBN 1-59059-615-3
Is an online course right for you?
Online courses are more convenient than traditional face-to-face courses, but they are usually more difficult and require more time and effort. You should be comfortable using the internet, managing files on your computer, and have good time management skills. Since this class is complete in six weeks, you will need to be ready to go on the first day of class. Also...
- You must have a reliable internet connection and a backup plan just in case your first connection is not available.
- You will be participating in class and submitting some assignments as attachments for the games and some as written responses.
- You should know how to use your internet browser program, including making the necessary adjustments as outlined in the System Requirements tab on the main ETUDES gateway page.
- Please take the two "Online Readiness" assessments to help you decide if online instruction is really for you. I also recommend you review the "Online Survival Guide."